How To Download Mods For Kerbal Space Program
Hello fellow pilots!
I often come across threads in this forum where people are asking how and where to install mods. This minor How-To describes the process and what pitfalls await yous. But don't fear! It's ordinarily very like shooting fish in a barrel!
1. Manual installation
1.ane Where to find mods
one.2 Installing a mod
i.three Uninstalling a mod
1.iv Troubleshooting
2. Automatic installation
two.1 Comprehensive Kerbal Archive Network Parcel Director
1. Manual installation
1.ane Where to detect mods
There are iii major site where you can detect nearly all mods that are fabricated for KSP.
a) The Add-ons forum
When y'all are reading this yous already found the forum. It consists of several sub-forums:
- Full general Add-on Affairs - This forum is usually used to help users searching for mods and to ask for new ones you would like to take but even so don't exists.
- Improver Releases - Here'south the place most modders publish their mods. Have a look at the pinned thread named Customs Mods and Plugins Library. It lists the most used mods there are along with the uniform KSP version. It's a good idea to kickoff reading there.
- Add-on Development - In this forum yous tin observe unfinished mods. Beware that they tin take a lot of quirks and break KSP in certain cases. If y'all are new to KSP mods you lot should avoid downloading mods from at that place.
The mods aren't uploaded to the forum itself. Instead the mod-creators paste links to Curse, KerbalStuff and/or other websites.
Curse
The Expletive website is the official KSP mods website determined past Squad (developer of KSP). A lot of mod-creators upload their mods to this site. But y'all should know that not all modern-creators like that website.
c) [Link to defunct mod website snipped by moderator because that site has since been hijacked past malware]
[snip] is a KSP modernistic website fabricated by the community. Mod-creators who don't want to host their mods at Curse usually do information technology here.
[Moderator notation: y'all may wish to check out SpaceDock instead. That's the site that replaced the snipped-out 1 referred to hither.]
d) The Space Craft Substitution
It'southward a part of this forum. You want to see what other build or merely need a proven lifter rocket? Go there!
eastward) KerbalX
It'southward great site to find crafts. Information technology fifty-fifty let'due south you filter which mods are needed!
1.2 Installing a mod
Note: Some mods modify a lot of the game mechanics. This could lead to a lot of bug on existing saved games. You should always create a new career/sandbox/... when installing mods to avert bug.
Y'all now downloaded a .zip file containing a mod. The structure of the content can vary a lot simply it's easy to identify what you need to extract.
But first open a file browser and motility to y'all KSP install. If yous downloaded the game from Steam y'all'll commonly find information technology in this identify: ...\Steam\SteamApps\common\Kerbal Space Program\.
In this place in that location's are several folders which are of involvement for you:
- GameData
This is the folder where to put the mods into. - saves
If you lot want to play a saved game another one created, put information technology here. - Ships
If you downloaded crafts other people created you'll need to put them here.
Crafts in the VAB folder testify up ingame in the Vehicle Assembly Building load menu. The VAB is the tall building where you primarily build rockets.
Crafts in the SPH folder show up in the Space Airplane Hangar load menu. The SPH is the build most the rail where yous build normally planes and cars/trucks/etc.
Next have a wait at the contents of the mod.zippo.
- If in that location'due south a GameData folder in there put the content of it in the GameData folder of your KSP install. You can do that by dragging and dropping the GameData folder into the KSP install folder.
Exercise not drop the mod'south GameData folder on to KSP's GameData folder! This will create a GameData folder inside KSP'due south GameData folder and nearly probable causing the mod fail to work or even crash KSP on startup.
If there's no GameData binder in the modern.nada it is very likely that at that place'due south simply the mod folder there. Drag and drop this binder into KSP's GameData folder.
If there are more than folders put them all into the GameData folder as well.
There's one exception you should be enlightened of: ModuleManager.
This modernistic helps other mods to dispense stuff during the game's startup. It needs to load before the other mods practice. This is archieved by putting the ModuleManager.x.ten.ten.dll (10.x.10 = version number) straight into KSP'south GameData folder without an additional sub-folder. (...\Kerbal Space Plan\GameData\ModuleManager.x.x.x.dll)
Because this mod is so essential for other mods most are bundled with it. When installing several mods it could happen that there are several ModuleManager dlls. Just delete them except for the one with the highest version number.
Commonly that's it. The mod is installed now and should load the next time when you start KSP.
ane.3 Uninstalling a modern
Uninstalling is usually a trivial task. Just delete the mod folder inside KSP's GameData binder and that's information technology. It the mod was bundled with other mods and if those other mods aren't needed by mods you want to continue, delete them too.
- Be aware that some mods add together parts to the game. Crafts which use these parts won't load anymore and are removed from the save file past KSP after displaying an error message. Afterward that the game should piece of work without problems.
- Some mods alter the relieve file and/or modify role behaviors. When removing the mods it can pb to unexpected beliefs on crafts in flight.
1.4 Troubleshooting
The game won't load!
There could be several reasons for that. The near commons are:
- You lot put the mod into Kerbal Space Program\GameData\GameData\modern. See affiliate i.2 .
- Your game runs out of memory. This tin can happen when adding a lot of new parts to the game. KSP (Windows version) is a 32 bit executable and has a memory limit of 3.5 GB. If it atempts to go over the limit it _will_ crash.
Remove some parts or uninstall some mods to reduce memory usage or effort the Active Texture Direction modern which compresses textures.
You tin can also endeavor to forcefulness KSP to run in OpenGL way which uses less memory.
I installed a parts modernistic but can't discover the parts.
Once more there could be several reasons for that:
- Y'all installed the mod into the incorrect path. See chapter 1.2.
- The mod depends on other mods to work. See the mod'south description if y'all have all the file y'all demand.
- The modern is incompatible with KSP. Locate and read the modernistic's thread in the Improver forum if there's a mode to go far work again.
It even so doesn't work!
Locate the mod'southward thread in the Addition forum. Write a post to let the modernistic-creator know virtually your problem. Be every bit precise and exact every bit you can be when explaining what yous did and what the game does. Look here if you don't know what to write.
The game runs boring after installing this mod!
- If could be that the modernistic has bug and spams the log file causing the game to slow down. Get look at the mod'south thread in the forum if there's something you can practice well-nigh it.
- Some mods noticeably affect the game'due south performance. There's cipher you can exercise almost it.
ii. Automatic installation
2.ane Comprehensive Kerbal Archive Network Package Director
Or in short CKAN. Information technology is an easy to use mod management program which automatically handles mod installation and uninstallation. Information technology tin too keep your mods up to engagement.
Just download the package director and put it somewhere (don't put it in the KSP GameData folder). It tin run from any directory without installation.
Yes I know this chapter is pretty short but what else tin I write about it? Merely read the thread well-nigh information technology. ;-)
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I know this minor How To isn't complete. If at that place's anything wrong please mail service information technology. :-)
Edited past Snark
Snipped link to defunct mod-hosting site that's now hosting malware
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Posted by: edwardguat1961.blogspot.com

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